Arduino Development Cookbook

Arduino Development Cookbook Author Cornel Amariei
ISBN-10 9781783982950
Release 2015-04-23
Pages 246
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If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.



Arduino Development Cookbook

Arduino Development Cookbook Author Cornel Amariei
ISBN-10 1783982942
Release 2015-04-23
Pages 246
Download Link Click Here

If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.



Arduino Cookbook

Arduino Cookbook Author Michael Margolis
ISBN-10 9781449305611
Release 2011-03-24
Pages 662
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Create your own toys, remote controllers, alarms, detectors, robots, and many other projects with the Arduino device. This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this cookbook you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is. The recipes in this book provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound, or communicating over wired and wireless networks. You'll find the examples and advice you need to begin, expand, and enhance your projects right away. Get to know the Arduino development environment Understand the core elements of the Arduino programming language Use common output devices for light, motion, and sound Interact with almost any device that has a remote control Learn techniques for handling time delays and time measurement Use simple ways to transfer digital information from sensors to the Arduino device Create complex projects that incorporate shields and external modules Use and modify existing Arduino libraries, and learn how to create your own



Internet of Things with Arduino Cookbook

Internet of Things with Arduino Cookbook Author Marco Schwartz
ISBN-10 9781785883316
Release 2016-09-30
Pages 188
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Over 60 recipes will help you build smart IoT solutions and surprise yourself with captivating IoT projects you thought only existed in Bond movies About This Book This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world Take your existing skills and capabilities to the next level by building challenging IoT applications with ease. Be the tech disruptor you always wanted to be with key recipes that help you solve Arduino IoT related problems smarter and faster. Put IoT to work through recipes on building Arduino-based devices that take control of your home, health, and life! Who This Book Is For This book is primarily for tech enthusiasts and early IoT adopters who would like to make the most of IoT and address the challenges encountered while developing IoT-based applications with Arduino. This book is also good for developers with basic electronics knowledge who need help to successfully build Arduino projects. What You Will Learn Monitor several Arduino boards simultaneously Tweet sensor data directly from your Arduino board Post updates on your Facebook wall directly from your Arduino board Create an automated access control with a fingerprint sensor Control your entire home from a single dashboard Make a GPS tracker that you can track in Google Maps Build a live camera that streams directly from your robot In Detail Arduino is a powerful and very versatile platform used by millions of people around the world to create DIY electronics projects. It can be connected to a wide variety of sensors and other components, making it the ideal platform to build amazing Internet of Things (IoT) projects on—the next wave in the era of computing. This book takes a recipe-based approach, giving you precise examples on how to build IoT projects of all types using the Arduino platform. You will come across projects from several fields, including the popular robotics and home automation domains. Along with being introduced to several forms of interactions within IoT, including projects that directly interact with well-known web services such as Twitter, Facebook, and Dropbox we will also focus on Machine-to-Machine (M2M) interactions, where Arduino projects interact without any human intervention. You will learn to build a few quick and easy-to-make fun projects that will really expand your horizons in the world of IoT and Arduino. Each chapter ends with a troubleshooting recipe that will help you overcome any problems faced while building these projects. By the end of this book, you will not only know how to build these projects, but also have the skills necessary to build your own IoT projects in the future. Style and approach This book takes a recipe-based approach, giving you precise examples on how to build IoT projects using the Arduino platform. You will learn to build fun and easy projects through a task-oriented approach.



Raspberry Pi Cookbook

Raspberry Pi Cookbook Author Simon Monk
ISBN-10 9781491939079
Release 2016-05-18
Pages 510
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"The world of Raspberry Pi is evolving quickly, with many new interface boards and software libraries becoming available all the time. In this cookbook, prolific hacker and author Simon Monk provides more than 200 practical recipes for running this tiny low-cost computer with Linux, programming it with Python, and hooking up sensors, motors and other hardware--including Arduino. You'll also learn basic principles to help you use new technologies with Raspberry Pi as its ecosystem develops. Python and other code examples from the book are available on GitHub. This cookbook is ideal for programmers and hobbyists familiar with the Pi through resources such as Getting Started with Raspberry Pi (O'Reilly)."--



C Programming for Arduino

C Programming for Arduino Author Julien Bayle
ISBN-10 9781849517591
Release 2013-05-17
Pages 512
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Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.



Python Programming for Arduino

Python Programming for Arduino Author Pratik Desai
ISBN-10 9781783285945
Release 2015-02-27
Pages 400
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This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.



Intel Galileo Networking Cookbook

Intel Galileo Networking Cookbook Author Marco Schwartz
ISBN-10 9781785281723
Release 2015-08-26
Pages 174
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Over 50 recipes that will help you use the Intel Galileo board to build exciting network-connected projects About This Book Create networking applications using the Intel Galileo board Control your web-based projects in real time from anywhere in the world Connect to the Temboo web service to interact with a huge range of APIs Who This Book Is For If you have already worked on ARM boards like Arduino, but now want to learn Intel Galileo, then this book is for you. Knowledge of C programming language is required. What You Will Learn Set up your Galileo board for the Internet of Things Connect external sensors to the Intel Galileo Create and run a web server on the Galileo board Control hardware devices from the Galileo Host web-based applications on the Intel Galileo Monitor data from the cloud using the Galileo Build a complete home automation hub using the Galileo board In Detail Arduino is an electronic prototyping platform used by millions of people around the world. Intel Galileo is fully Arduino compatible; hence it combines the high performance of Intel with the simplicity of Arduino Software Development Environment. This makes it the ideal platform to build exciting projects, especially in the field of web-based connected applications and the Internet of Things. The book features several recipes all based on the Intel Galileo board, and that exploit the powerful features of the board. Each chapter explores a given field using the Galileo board. The book is mainly divided in three parts. The first part is all about learning the basics of the Intel Galileo board, but it uses some of the powerful features of the board such as connecting external sensors and complex hardware devices, compared with more basic Arduino boards. Then, the book dives into the topics related to networking and the Internet of Things. You will learn how to run a web server on the board and log data using a cloud-based service. Finally, the book ends with a chapter that aims to build a complete home automation hub using the Galileo board. This chapter uses everything that was learned in the book to make a home automation system using the Galileo board and Arduino. Style and approach This book contains exciting recipes that will help you create projects using the Intel Galileo platform to build systems in various domains like local networking applications, the Internet of Things, and home automation. Each recipe is explained in a step-by-step fashion, always starting with the assembly of the hardware, followed by basics tests of all hardware components. At the end, an exciting project is built using the knowledge acquired in the rest of the book.



Electronics Cookbook

Electronics Cookbook Author Simon Monk
ISBN-10 9781491953365
Release 2017-03-31
Pages 458
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If you’re among the many hobbyists and designers who came to electronics through Arduino and Raspberry Pi, this cookbook will help you learn and apply the basics of electrical engineering without the need for an EE degree. Through a series of practical recipes, you’ll learn how to solve specific problems while diving into as much or as little theory as you’re comfortable with. Author Simon Monk (Raspberry Pi Cookbook) breaks down this complex subject into several topics, from using the right transistor to building and testing projects and prototypes. With this book, you can quickly search electronics topics and go straight to the recipe you need. It also serves as an ideal reference for experienced electronics makers. This cookbook includes: Theoretical concepts such as Ohm’s law and the relationship between power, voltage, and current The fundamental use of resistors, capacitors and inductors, diodes, transistors and integrated circuits, and switches and relays Recipes on power, sensors and motors, integrated circuits, and radio frequency for designing electronic circuits and devices Advice on using Arduino and Raspberry Pi in electronics projects How to build and use tools, including multimeters, oscilloscopes, simulations software, and unsoldered prototypes



Arduino Essentials

Arduino Essentials Author Francis Perea
ISBN-10 9781784395865
Release 2015-02-24
Pages 206
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If you are a hobbyist who wants to develop projects based on Arduino as the main microcontroller platform or an engineer interested in finding out what the Arduino platform offers, then this book is ideal for you. Some prior knowledge of the C programming language is required.



Arduino Computer Vision Programming

Arduino Computer Vision Programming Author Özen Özkaya
ISBN-10 9781782174288
Release 2015-08-28
Pages 222
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Design and develop real-world computer vision applications with the powerful combination of OpenCV and Arduino About This Book Load and run the applications in Arduino to develop intelligent systems Design and implement detection, classification, and recognition algorithms for computer vision applications Explore the best practices of computer vision development including state of the art algorithms and hands-on example projects Who This Book Is For If you are a consumer and hobbyist who has familiarity with the basics of Arduino and wish to learn computer vision programming with Arduino to create intelligent systems, then this book is for you. No knowledge of computer vision programming is required. What You Will Learn Understand the design blocks and the generic architecture of computer vision systems by learning an efficient approach to modelling Build up your skill set of computer vision system design using OpenCV by learning fundamentals, camera selection, data acquisition, filtering, processing, feature extraction and recognition for any specific problem Learn the wired and wireless communication capabilities of Arduino and comprehensive best practices to connect it to the OpenCV environment in a platform-independent way Discover how to use Arduino to elegantly interact with real life via physical actions Solidify everything you've learnt by designing and building a computer vision-enabled practical robot from scratch In Detail Most technologies are developed with an inspiration of human capabilities. Most of the time, the hardest to implement capability is vision. Development of highly capable computer vision applications in an easy way requires a generic approach. In this approach, Arduino is a perfect tool for interaction with the real world. Moreover, the combination of OpenCV and Arduino boosts the level and quality of practical computer vision applications. Computer vision is the next level of sensing the environment. The purpose of this book is to teach you how to develop Arduino-supported computer vision systems that can interact with real life by seeing it. This book will combine the powers of Arduino and computer vision in a generalized, well-defined, and applicable way. The practices and approaches in the book can be used for any related problems and on any platforms. At the end of the book, you should be able to solve any types of real life vision problems with all its components by using the presented approach. Each component will extend your vision with the best practices on the topic. In each chapter, you will find interesting real life practical application examples about the topics in the chapter. To make it grounded, we will build a vision-enabled robot step by step towards the end of the book. You will observe that, even though the contexts of the problems are very different, the approaches to solve them are the same and very easy! Style and approach This book is a step-by-step guide that explains each topic sequentially by using best practices and useful tips to build computer-vision applications with OpenCV and Arduino. All the information in the book is combined in a real life all-in-one example application.



Programming Interactivity

Programming Interactivity Author Joshua Noble
ISBN-10 9781449379193
Release 2009-07-21
Pages 736
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Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.



BeagleBone Black Cookbook

BeagleBone Black Cookbook Author Charles A. Hamilton
ISBN-10 9781783982936
Release 2015-11-18
Pages 346
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Over 60 recipes and solutions for inventors, makers, and budding engineers to create projects using the BeagleBone Black About This Book Learn how to develop applications with the BeagleBone Black and open source Linux software Sharpen your expertise in making sophisticated electronic devices Explore the BeagleBone Black with this easy-to-succeed recipe format Who This Book Is For If you are a hardware, Linux, and/or microcomputing novice, or someone who wants more power and possibilities with product prototypes, electronic art projects, or embedded computing experiments, then this book is for you. It is for Internet of Things enthusiasts who want to use more sophisticated hardware than the Raspberry Pi or the Arduino can provide. Whether you are an engineering student, a DIYer, an inventor, or a budding electronics enthusiast, this book delivers accessible, easy-to-succeed instructions for using an advanced microcomputing platform. What You Will Learn Set up and run the BeagleBone Black for the first time Learn the basics of microcomputing and Linux using the command line and easy kernel mods Make introductory projects with Python, JavaScript, BoneScript, and Node.js Explore physical computing and simple circuits using buttons, LEDs, sensors, and motors Discover the unique features of the BeagleBone Black and its real-time computing functions Build intermediate level audio and video applications Assemble and add ingredients for creating Internet of Things prototypes In Detail There are many single-board controllers and computers such as Arduino, Udoo, or Raspberry Pi, which can be used to create electronic prototypes on circuit boards. However, when it comes to creating more advanced projects, BeagleBone Black provides a sophisticated alternative. Mastering the BeagleBone Black enables you to combine it with sensors and LEDs, add buttons, and marry it to a variety of add-on boards. You can transform this tiny device into the brain for an embedded application or an endless variety of electronic inventions and prototypes. With dozens of how-tos, this book kicks off with the basic steps for setting up and running the BeagleBone Black for the first time, from connecting the necessary hardware and using the command line with Linux commands to installing new software and controlling your system remotely. Following these recipes, more advanced examples take you through scripting, debugging, and working with software source files, eventually working with the Linux kernel. Subsequently, you will learn how to exploit the board's real-time functions. We will then discover exciting methods for using sound and video with the system before marching forward into an exploration of recipes for building Internet of Things projects. Finally, the book finishes with a dramatic arc upward into outer space, when you explore ways to build projects for tracking and monitoring satellites. Style and approach This comprehensive recipe book deconstructs a complex, often confusing piece of technology, and transforms it to become accessible and fun with snappy, unintimidating prose, and extensive easy-to-succeed instructions.



Make an Arduino Controlled Robot

Make an Arduino Controlled Robot Author Michael Margolis
ISBN-10 9781449344337
Release 2012-10-19
Pages 256
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Building robots that sense and interact with their environment used to be tricky. Now, Arduino makes it easy. With this book and an Arduino microcontroller and software creation environment, you’ll learn how to build and program a robot that can roam around, sense its environment, and perform a wide variety of tasks. All you to get started with the fun projects is a little programming experience and a keen interest in electronics. Make a robot that obeys your every command—or runs on its own. Maybe you’re a teacher who wants to show students how to build devices that can move, sense, respond, and interact with the physical world. Or perhaps you’re a hobbyist looking for a robot companion to make your world a little more futuristic. With Make an Arduino Controlled Robot, you’ll learn how to build and customize smart robots on wheels. You will: Explore robotics concepts like movement, obstacle detection, sensors, and remote control Use Arduino to build two- and four-wheeled robots Put your robot in motion with motor shields, servos, and DC motors Work with distance sensors, infrared reflectance sensors, and remote control receivers Understand how to program your robot to take on all kinds of real-world physical challenges



Arduino Sketches

Arduino Sketches Author James A. Langbridge
ISBN-10 9781118919699
Release 2015-01-20
Pages 480
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Master programming Arduino with this hands-on guide Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch – plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming projects, and gain more control as you learn about hardware-specific libraries and how to build your own. Take full advantage of the Arduino API, and learn the tips and tricks that will broaden your skillset. The Arduino development board comes with an embedded processor and sockets that allow you to quickly attach peripherals without tools or solders. It's easy to build, easy to program, and requires no specialized hardware. For the hobbyist, it's a dream come true – especially as the popularity of this open-source project inspires even the major tech companies to develop compatible products. Arduino Sketches is a practical, comprehensive guide to getting the most out of your Arduino setup. You'll learn to: Communicate through Ethernet, WiFi, USB, Firmata, and Xbee Find, import, and update user libraries, and learn to create your own Master the Arduino Due, Esplora, Yun, and Robot boards for enhanced communication, signal-sending, and peripherals Play audio files, send keystrokes to a computer, control LED and cursor movement, and more This book presents the Arduino fundamentals in a way that helps you apply future additions to the Arduino language, providing a great foundation in this rapidly-growing project. If you're looking to explore Arduino programming, Arduino Sketches is the toolbox you need to get started.



Junk Box Arduino

Junk Box Arduino Author James R. Strickland
ISBN-10 9781484214251
Release 2016-07-04
Pages 401
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We all hate to throw electronics away. Use your 5 volt Arduino and have fun with them instead! Raid your electronics junk box to build the Cestino (Arduino compatible) board and nine other electronics projects, from a logic probe to a microprocessor explorer, and learn some advanced, old-school techniques along the way. Don’t have a well-stocked junk box? No problem. Nearly all the components used in these projects are still available (and cheap) at major electronic parts houses worldwide. Junk Box Arduino is the ultimate have-fun-while-challenging-your-skills guide for Arduino hackers who’ve gone beyond the basic tutorials and are ready for adventures in electronics. Bonus materials include all the example sketches, the Cestino core and bootloader source code, and links to suppliers for parts and tools. Bonus materials include extensions to the Cestino, Sourceforge links for updated code, and all the source-code for the projects.



Web2py Application Development Cookbook

Web2py Application Development Cookbook Author Pablo Martin Mulone
ISBN-10 1849515476
Release 2012-03-14
Pages 364
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Annotation web2py is a free open source full-stack framework for rapid development of fast, scalable, secure and portable database-driven web-based applications. It is written and programmable in Python, and straightforward to run. web2py implements Model-View-Controller design, server-side form validation, and postbacks that make the code more readable, scalable, and maintainable. Are you familiar with web2py, and interested in gaining more advanced knowledge?web2py Application Development Cookbook gives you the necessary knowledge to make you a web2py expert. Right from teaching you about the database abstraction layer to adding AJAX effects to recipes about recipe, the book will make you a master of web2py through advanced practical recipes without any drudgery or straining the brain.web2py Application Development Cookbook is the tool you will need to expand and enhance your web2py skills.This book begins with teaching you running web2py in various different systems followed by building simple applications. It focuses on database abstraction layer next and then explains building advanced forms. Adding stunning AJAX effects, using third party libraries and recipes on web services follow. Advanced recipes on authentication and authorization are taught and then routing and reporting recipes claim your attention. There is a final wrap-up with useful, interesting tips and tricks which you will really enjoy.In short, this book will make you an expert in web2py in a trouble-free, quick, and easy manner.